I attended the Google I/O Extended conference at Google’s KW location. The main theme this year seemed to be about getting the rest of the world online.
Event Notes
- Currently there are 2.6 billion people on the internet, but there will be 5 billion in the future.
- Free and open information access can lead to regime change.
- +4% GDP due to internet access.
- It’s not just search. We have to drive the information by making it relevant and fun.
- Information access -> open communication -> drives change by allowing silent groups to have a voice.
- ~300 people at the KW office.
- Most effective ad length on YouTube is 12 seconds maximum.
- google.com/design - Unified design guidelines that are driven by material design.
- Minimize interactions with the device by showing relevant data first. Use sensors to understand the user’s current context.
- Maps Features: Fast, Accurate, Easy
- One Android SDK for all platforms: TV, phone, car, watch, etc.
- Chromebook Features: Speed, Simplicity, Security
- Google Drive encrypts your data in both during transit and storage.
- Google cloud
- Allows small teams to run big operations.
- Cloud.Debug allows live debugging on servers
- Request tracing to see all service requests
- Can set custom alerts on metrics
- Cloud DataFlow
- Same code for both batch and streaming
- Parallel data pipelines.
- One pipeline for both batch (ETL) and streaming (continuous analysis).
- Blink - Chromes rendering engine
- Cross Platform Design
- Link
- Material Metaphor: Shared experience, Shared knowledge, back story for design, pre-defined information.
- Ex: Paper has a long history, exists in the world, is tangible.
- Magical Material - Not for the sake of artifice but for information. Ex: on touch the surface rises to the finger.
- One typeface with various sizes and weights.
- Use a color hierarchy to focus the gaze.
- Material lives at the same scale as the device and expands to fill space.
- Obey physics so no teleporting.